Susa: Pick a character you really want to do because you like them and not because other people suggest them to you. If you really want something, you can achieve anything. Susa: My next cosplay will be something really creative, which is more my own design based on fan art of a really talented artist. I will include around 30l of liquid latex and it will be really terrifying and nasty! Turning my face into a canvas itself for my creativity. The more I experimented with that, the more of my body I started to transform.
Starting from my hair, to my chest and arms, eventually my whole body. I had always been very into creating clothes and fashion, jewelry as well, so being able to model them and create scenes hair, makeup, etc to go with them made my creativity levels skyrocket, always coming up with more than I had the time or supplies for. Cosplaying gives me the chance to do that, and help me escape reality for awhile.
And when I am not dabbling in all the above, I am the mother of an amazing five year old and engaged to the love of my life, who is also extremely creative as well :D.
After that I was hooked! LLF: I look up to a ton of different people to be honest haha, to name them all off would be extremely difficult.
I look up to them for a variety of different reasons too. Some that even just starting out as well! This RPG went on for yeeaarrrsss and the name Luna had ended up completely sticking with me. I ended up having a growing obsession with the moon and with faeries so when it came time to pick a name that was going to represent me to the world, Luna of the fey le Fey was the first thing that came to mind.
CC Mag: How long have you been modelling? Can you tell us a bit about your process in creating your faun cosplay? Then the leather top was bought from a Ren festival, the horns were handpainted by myself, and then the skirt was pieced together and handsewn by me.
Makeup was also done by me LLF: The character itself usually. I have to add them to my list haha And omg my list is gigantic. I do a ton of research, a TON. LLF: Be resourceful!
I can guarantee that if you have access to Goodwill, Salvation Army or various thrift stores, you can find something in there to alter or use for your cosplay. It may take a little while looking, but it has the potential of saving you tons of money on fabric and props. Do your research on breaking down patterns or altering clothes as well. Ebay and Aliexpress are also great for finding cosplay grade wigs for cheap. LLF: I actually have a few in the works right now that will be premiering in some conventions later this year.
Crafting unique armour and weapons is what attracts many people to the fast growing culture of design and creativity that is cosplay, and Folkenstal has mastered the craft of both.
Folkenstal takes us through a step by step process in creating one of the most recognizable daggers in the gaming world today — the Blade of Woe. Her casting methods and finishing detail result in a piece of weaponry that appears as if it were actually crafted from the depths of the fiery forges of Skyrim.
Forge-on, fellow armourers, but please do so at your own risk. Cos Culture Magazine will not be responsible for any gauged eyes or broken limbs from either the manufacturing or enjoyment of the replica blade from the tutorial. F: Sure. I have a partner who supports me and 3 awesome cats at home.
I improved my skills and those helped me to start with prop making. CC Mag: How long have you been doing this craft? I then moved forward to the molding and casting technique and did the same with my following projects. CC Mag: How did you get into prop building? What inspired you to start? F: I slowly got into prop making while reading about the technique I mentioned above. But what really inspired me was Harrison Krix over at Volpinprops. CC Mag: What materials do you use?
Do you have a favourite material or style? F: So far I work with Worbla for armour parts, and the casting technique for my weapons. It always depends of course how fast I need to build an item or how complex it is. My favourite materials are Worbla in combination with craft foam and resin.
CC Mag: Can you tell us a bit about the process and thought that goes into designing and building a prop? But roughly I first study the item I want to recreate. Figuring out how many separate parts I need to craft, what the size is, what materials I want to use, and so on. Once I have all this information, I just start with crafting. Or, when the item is more complex, I do a rough sketch to make sure everything goes right.
CC Mag: Do you only do exact replicas, or do you design custom props as well? CC Mag: Do you do commissions? How can people contact you for a commission? F: Yes, I do commissions! People can contact me over at Facebook or through my website. Soon I will be working on making a functioning Elder Scroll.
CC Mag: Is there anything else you would like to add? I never imagined I would get this much attention. I want to thank all those guys who supported me through these past years, and I hope to provide you with more interesting projects. Thanks, guys! The first step is to print out the image of the blade in the size that you want your replica to be, then cut out the shape. I also draw or press along the design of the blade.
Since my pen is empty, I only press along the lines. Glue the cut-out onto your polypropylene sheet. Make sure you use water-based glue. This way you can cut out the image and the polypropylene sheet at the same time. A rough sketch of the design is seen here after the pen pressure trick.
Now remove the image, cut out the rest of it, and what is left is the plastic sheet you are going to work with. Here I am shaping the edges with an exacto blade, because the dagger blade is going to need to be sharp and pointy. Once the overall form is cut out, we can begin the sculpting process.
The cut-out will be used as the base for the dagger. I decided to start with the handle first. With this I can either do the pommel next, or do the blade. The thought of it is to finish the blade of woe step by step and allow the Apoxie Sculpt to cure in stages. Starting with the handle, I compare the handle with the ingame model on my TV screen. Usually, I let the Apoxie Sculpt cure about 8h, one night max before starting with a new layer.
Or sand it to remove. You can smoothe the surface out with water to get an even texture. Here is the overall form of the knife fully sculpted. The deadly side of the knife took a lot of smoothing and sanding to get the right feel. Use sulfur free clay here and work around the whole model. Why sulfur free? As far as I know clay with sulfur prevents the silicone from curing. Cut the polypropylene sheet in a proper size. It needs enough space around the whole blade, especially on the bottom.
So give extra space to the bottom. The bottom here would be the tip of the blade, when casting. I cut the clay block here into a proper size and build up the walls of the box around. I used hot glue to hold the box together.
When I have a big and especially long box as seen here, I need to add a support for the walls, otherwise the huge amount of silicone will bend the walls. I prefer to have a burst mold box over a burst fish tank, though. At this point, I carved a vent and the pour spout into the clay.
You can see the thin vent line already cut into the clay here. Most casting materials come in a two step method. You will need to follow the instructions carefully, as each material is different. The product I used needed to be measured in two parts, and mixed together evenly. Make sure you wear the necessary safety equipment, including a respirator and gloves.
When the product is ready, carefully pour it into the mold box, and let it sit for as long as is specified - usually over night. Make sure you clean the mold from the leftover clay and any silicone that may have gone under the blade.
I followed the same directions as the first mold, and rebuilt the mold box this time with the first half of the silicome mold on the bottom with supports and filled it with silicone.
You can see the effects of casting the silicone into the registration keys. Zach ended up taking the design far beyond his standard sketches, and created a beautiful work of art that has drawn attention from cosplayers around the world. Since posting my commissioned piece online, Zach has continued to grow his commission base and has created a business in creating custom character designs for cosplayers.
Were excited to be featuring a number of notable cosplayers who have built one or more of Zachs custom designs. We will be sharing with you some of Zachs amazing art, and have included interviews both with the artist and the cosplayers who have collaborated with him. Her work has influenced the cosplay community in so many ways, and she travels internationally sharing her work and expertise through panels and workshops in countries around the world.
She has also released a number of cosplay tutorial books that can be purchased through her website. Were also featuring the incredible Miss Sinister, who blasts through most peoples comfort zones in her beautifully dramatic and transformative cosplays.
Im also excited to show the work of new cosplayer Jet City Cosplay, who is quickly breaking onto the scene with his detailed armor builds. Were excited to see more of his work as he continues to build more complex cosplays in the future, many of which have also been designed by Zach Fischer.
Our final cosplay feature is the amazing Lightning Cosplay, another extremely talented and influential cosplayer from Germany whose work is recognized around the world. She is one of the first cosplayers I followed online, and her body of work is so inspiringly diverse.
I hope you enjoy this issue as much as I enjoyed putting it together. As always, if you have any feedback or would like to request who we feature in an upcoming issue, dont hesitate to send me a message. I love connecting with all of you, and I look forward to what the future has in store for us! If you have any questions or concerns, please contact us at info cosculturemagazine. Photography martieb.
Cosplayer and prop-maker Henchmen Props and Cosplay shares his technique for building his resin-cast Reaper mask. Master cosplay photographer Lexa One Photographie shares a sample of her cosplay photography portfolio and discusses her technique with us in an exclusive interview. Cosplayer and artist Gladzy Kei shows us how she created her Battle Arabian Princess cosplay and props.
The world cosplay scene is undoubtedly growing at an exciting rate, but the incredible work that is being produced in this country is often overlooked on the global cosplay stage. I am honoured to have had the opportunity to get to know these cosplayers, and to be able to share their views and experiences in overcoming gender stereotypes in cosplay. I wanted to take this opportunity as editor of this magazine to better get to know some of the talent that is dispersed throughout Canada, and felt what better way to help our humble country break through into the cosplay world than by sharing our work on a global level.
Had there been an infinite amount of pages, I would have loved to include all of the amazing talent in this country with you in this edition.
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